{
"title": "Fire Aspect",
"rows": [
{
"field": "II",
"label": "Maximum level"
},
{
"field": "<span class=\"sprite-file\" style=\"\">(link to File:ItemSprite sword.png article, displayed as 16x16px|link=Sword|alt=|class=pixel-image|)</span><br/>\n<span class=\"sprite-file\" style=\"\">(link to File:ItemSprite spear.png article, displayed as 16x16px|link=Spear|alt=|class=pixel-image|)</span>",
"label": "<span class=\"explain \" title=\"Items that can receive the enchantment from an enchanting table.\">Primary items</span>"
},
{
"field": "<span class=\"sprite-file\" style=\"\">(link to File:ItemSprite mace.png article, displayed as 16x16px|link=Mace|alt=|class=pixel-image|)</span><br/>\n<span class=\"sprite-file\" style=\"\">(link to File:ItemSprite axe.png article, displayed as 16x16px|link=Axe|alt=|class=pixel-image|)</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement applies only to upcoming versions of Minecraft.\">upcoming:</span> (link to Java Edition Combat Tests article, displayed as JE Combat Tests)</i>]</sup>",
"label": "<span class=\"explain \" title=\"Items that cannot receive the enchantment from an enchanting table but can receive it from an enchanted book on an anvil.\">Secondary items</span>"
},
{
"field": "2",
"label": "<span class=\"explain \" title=\"Relative chance of the enchantment being offered.\">Enchantment weight</span>"
},
{
"field": "<code>fire_aspect</code>",
"label": "(link to Identifier article, displayed as Identifier)"
}
],
"invimages": [],
"images": []
}
Fire Aspect adds 80 fire-ticks (4 seconds of burning) per level to the target. Because the first hit is caused by the item with this enchantment, the first second of fire damage is not recognized. Targets receive 3HP and 7HP damage with level I and II respectively. Formula to calculate the fire damage, expressed in 1HP: damage = (level × 4) – 1
When a mob that normally drops raw meat is killed while it is burning, or if a mob is killed directly by the enchanted weapon, even if it is in water, it drops cooked meat. When a sulfur cube that has absorbed TNT is hit with an enchanted item, it ignites and explodes.[upcoming:JE 26.2 & BE 26.30]
If Fire Aspect is applied to a trident by use of commands or an anvil in Creative, the enchantment does not cause the weapon's thrown projectile to set targets on fire or ignite TNT, TNT minecarts, candles, and campfires. Instead, Flame has the igniting effects, but doesn't set targets on fire either.
The functionality of Fire Aspect lighting unlit candles or campfires has been removed for refinement, and is planned to be reintroduced at a later release.[3]